global_settings { assumed_gamma 1.0 ambient_light rgb<1, 1, 1>} #include "colors.inc" camera { location <0, 0, -20> look_at <0, 0, 0> rotate<-30,0,-45> } light_source { <0, -6, -5> color White} cone { <0, 0, -7.89>, 0.0 <0, 0,0>, 3.38 pigment { color Gray } finish { ambient .1 diffuse .1 specular 1 roughness .001 metallic reflection { .75 metallic } } } plane { -z,0 pigment {image_map {png "anamorphose.png" once} translate<-0.5,-0.5,0> scale 16.5 }} sky_sphere{ pigment{color rgb<0.2,0.2,0.6>}}